Changelog V 1.0
Changelog V 1.0
-Added music and sound volume sliders
-Added options windows to change sounds and language, this window can now be opened mid-game by pressing [Esc] key
-Now NPCs will get gradually more damage as the player advances through the levels
-Added the option between Normal or Easy difficulty
-Choosing Easy will result in less enemies appearing, better resources and less damage dealt to NPCs
-Improved overall balance of enemies and resource generation on each level
-Fixed bug where you could select a card in your hand, and when advancing to the next level the card would still be selected
-Fixed bug where weapons with only 1 use left wouldn't play sounds
-Added extra pop-up dialogue to explain better how to a special "boss level" works
-Added a "Controller" weapon card which has 3 Uses and instead of doing damage it "stuns" an enemy, can be dropped by Assimilated enemies
-On Easy difficulty there are higher chances to be dropped
-Improved certain UI graphics
-Fixed graphical bugs
-Added new dialogues when a player does an action
-Enemy "Infra-Martian" now has a new sprite
-Added a "soft save system" where if you lose you restart in the beginning of the last zone you reached
-Added new sprites for NPCs that can join your group
-Added English language
-Added missing sounds and graphics
-Fixed bug where the grenade wouldn't reveal certain type of cards
-Fixed bug where cards didnt change their names when chaging the language mid-game
-Fixed bug where the player couldn't throw cards into the Bin if they were stored in the backpack
-Reduced Infra-Martian health from 10 to 8
-Fixed bug where the Mechanic NPC would repair all weapons, now it can fix a limited amount
-This amount is increased in Easy mode
-Added many new pop-up dialogues that give context to what's happening in game
-Now the last upgrade to the Backpack can be found in Zone 6 instead of Zone 7
Patria Congelada
Status | Released |
Authors | LokiLaufey, MegaFrancolo, Borza |
Genre | Survival, Card Game |
Tags | Singleplayer |
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